The Retro Gaming Corner

Mortal Kombat II – New Glitch Characters Uncovered

Mortal Kombat is a series of fighting games surrounded in rumor, speculation, and glitches. Sometimes the glitches play hand-in-hand with the crazy stories produced by the fans. For example, the character Ermac began life as a glitched character in the arcade version of Mortal Kombat I.

Ermac, short for Error Macro, was one of the menu option’s found in the arcade’s auditing feature. The error macro was used for catching programming errors that occurred in the arcade. If the error macro was triggered, it would alter Scorpion’s yellow outfit for a red one. This led fans to speculate that it was a feature used to unlock an additional character. The creators of Mortal Kombat took note of the fan speculation surrounding Ermac’s existence. When Ultimate Mortal Kombat 3 was released, Ermac would find his way onto the official roster. The history behind Ermac’s existence is public knowledge.

But, what if I told you, there are other characters like Ermac, who have yet to be discovered…

There are a few of us who have found additional characters in Mortal Kombat; to be specific, Mortal Kombat II for the Sega Genesis (MegaDrive). These are characters produced by forcing the game into doing something it wasn’t designed to do. How would the game react if it was forced into allowing the player to control Smoke? Smoke is a secret character who only the computer can control. Was there an ability for the player to control Smoke, during the early stages of the games development? It’s possible the game was made abstract enough to handle a situation such as Smoke ending up in the player’s control. In a situation where the game tries to adapt, it will produce effects that are unexpected: glitches.

When I attempted to make Smoke a playable character in the Sega Genesis version of Mortal Kombat II, a whole new character was born.

Hyper Smoke

Mortal Kombat 2 - Glitched Smoke

Hyper Smoke is the unoriginal name I came up with for this glitch. To call this character just plain old Smoke would not do him justice. To call him glitched Smoke would make people disregard the power he wields.

When I was a teenager, I would invite friends over to play Mortal Kombat II. I would show them my greatest discovery. It wouldn’t take long for them to quit in shame. Hyper Smoke is the cheapest character in the game. His special attack – the Sonic Boom Teleporting Uppercut – can be performed continuously. What I love about this attack is, it doesn’t allow your opponent a chance to counter.

Hyper Smoke begins his special attack in the same manner Sub Zero performs his Ice attack. He squats, extends his arms forward, with both of his palms open. From his palms emerge a duplicate of himself that motions itself in a series of stills. The duplicate does what could appear to be an uppercut, while it removes it’s mask to reveal no face underneath. Once the duplicate removes its mask, it vanishes, as does a squatting Hyper Smoke. What’s left is a white halo, comprising the shockwave of the attack. When the shockwave vanishes, Hyper Smoke reappears. While the attack is occurring, the opponent flips in the air, ready to be caught by a series of consecutive attacks. The only characters immune to this attack’s continuous nature are Liu Kang, Kintaro and Shao Khan.

I haven’t played Mortal Kombat II in years. I tried playing the game using only Hyper Smoke. I moved easily through the roster, defeating each opponent with no effort. Then I had to fight Kintaro. Kintaro is the second-to-final boss in Mortal Kombat II. Hyper Smoke’s special attack does little damage to him. Most of the time he just blocks it. The only way I could defeat him was by using an attack I remembered from my earlier days of gaming – the flying jump kick. It is a move that got me through Teenage Mutant Ninja Turtles II for the NES, a beat ‘em up style game similar to Streets of Rage. I took out both Krang and Shredder (the final bosses of the game) using only the flying jump kick. It is the cheapest move in all of gaming.

Hyper Smoke has two additional special moves that have little to no use. One of his special moves allows him to turn into a hovering spear. He can’t do much in the form of a spear, nor can he transform back at free will. The only way to change Hyper Smoke back is if his opponent attacks him. The second special move is equally useless; Hyper Smoke does a grab and pull motion, but unfortunately he grabs and pulls nothing. There are certain button combinations that might be triggers for additional special moves. You’ll know when you find them, because they cause the game to freeze.

Impotent Noob Saibot

Mortal Kombat 2 Glitched Noob Saibot

Long before Mortal Kombat 3 was released, I managed to discover a way to play as Noob Saibot. This glitched Noob Saibot was unlike his spear wielding counterpart. What makes Impotent Noob Saibot different is he can create a clone of himself. He begins his special move in the same manner Hyper Smoke or Sub Zero performs theirs. What this Noob does differently is he creates a dazed clone that just stands there bewildered, waiting to be finished off. The dazed clone cannot be attacked. If Noob performs the technique again, it will only move the clone to where ever he is standing. What’s interesting to note is Noob Saibot would eventually use a special attack that utilizes a clone in Mortal Kombat 3. It’s highly unlikely Mortal Kombat 3 got its inspiration from the glitched Noob Saibot found in Mortal Kombat 2. It’s just a coincidence that both Impotent Noob, and the Noob found in Mortal Kombat 3, have the ability to produce clones. It should be obvious why I named this glitch Impotent Noob Saibot; he’s useless, but fun to play as.

Unstable Shao Khan from Hell

Playing as Shao Khan is a delicate experience that, if not done correctly, can cause the game to crash. Only certain buttons work and they don’t work as you would expect. For example, pressing UP causes him to transform into a spear. The only way to transform back is if his opponent attacks him. He has a few actions he can perform such as laughing in place, a shoulder charge, and a little dance I call the Heebie Jeebies. A better dance Shao Khan performs involves him blocking, dropping, throwing a spear (motioning), then transforming into a spear.

If you find yourself playing as Shao Khan and you want to show your opponent who’s boss, try summoning a demon; Shao Khan faces the screen, with his head tilted up, his body begins to turn into molten stone, then if I remember right, he falls to the ground and turns to normal. Meanwhile his opponent flies across the screen from the devastating attack. If you spend too much time trying to turn into stone, you’ll become a stone – literally – a stationary brown stone that spins.

What’s my secret?

To unlock the hidden glitched characters, you’ll need a Sega Genesis (or Mega Drive), a Game Genie, and a copy of Mortal Kombat 2. Next you’ll need to enter the desired Game Genie code for whichever glitched character you want to play as. The Game Genie code allows the first player to always fight whoever character’s code you enter. If you entered Noob Saibot’s code, every fight during the game will be against Noob Saibot. The trick to this cheat involves using the second player’s controller. This forces the second player to control whatever character whose cheat code was entered. If the cheat entered is for any of the secret computer controlled characters, or the bosses, it instead leaves the second player in control of them. The only catch is, the second player will be in control of a glitched version of the character with different abilities.

Wrapping Up

When I was a teenager, right before Mortal Kombat 3 was released, I was looking for ways to expand my horizons with Mortal Kombat 2. I had played the game to death, and reached a prime in which the game was no longer a challenge. Not too long after, I got a Game Genie and used it to add onto the difficulty. One day, by mere accident I found myself playing as a character I would normally not be able to play as. I had lots of fun unlocking new glitched characters and learning their different moves. To my surprise no one had heard of this technique; when I do a Google search, there are only a handful of people who were familiar with it. With this article I break the silence, now the world knows.

MK2 Codes